Walk the Wilds. Fight together. Get stronger.
The party rolls Need/Greed/Pass, then the raid leader makes the final call.
15 solo floors. Enemies and your reference stats scale with your level. Finish to reach Level 50 and synthesize a full 500 GS Vanguard set; your old gear stays safe in your bag. Enter from Town.
Mentor Echoes can assist eligible Crucible and ordinary legacy runs. Rewards and progression stay normal; the whole assisted run is excluded from daily damage, speedrun, realm-first and keystone records. All-time progression still counts.
Tank roles for Rogue and Beastmaster require their actual tank specialization in the Shrine. Talents can be edited in Town while paused.
Your level resets to 1, and all talents and unspent talent points reset. You keep your gear and spell mastery in exchange for a permanent +5% Power and Max HP that stacks with every Ascension.